Hexile Rules

Overview

Hexile is a collaborative tile-placement game for 3-6 players. Your goal is to work together to place tiles on a hexagonal board, creating features (complete hexagons) while managing bugs.

The Board

The board consists of hexagons arranged in an axial coordinate system. Each hexagon contains 6 triangular faces (numbered 0-5 clockwise). Players take turns placing tiles on empty faces.

Tiles & Categories

There are 165 unique tiles, each combining 3 subcategories:

  • Frontend: HTML/CSS, React, Vue
  • Backend: REST, GraphQL, gRPC
  • Infrastructure: Docker, Kubernetes, Serverless

Bugs & Scoring

When placing a tile, its edges are checked against adjacent tiles:

  • Same subcategory: No bug (+1 point)
  • Same category, different sub: Minor bug (-1 point, yellow marker)
  • Different category: Critical bug (-3 points, red token from shared pool of 10)

Features

When all 6 faces of a hexagon are filled, it becomes a complete feature. Features are scored and removed.

  • Bugfree feature: +10 points for last player to contribute
  • Bugged feature: +5 points for last player
  • Team bonus: +1 point to every player who contributed

Win/Lose/Crash

  • Win: Complete 10 bugfree features
  • Crash: 10 critical tokens used (immediate loss)
  • Lose: Deck runs out and you haven't won

Swaps

On your turn, instead of placing a tile, you can swap a hand tile to the bottom of the deck and draw a new one. This costs 1 point.